THE INVISIBLE COLLEGE
PRIMARY SCHOOL PROJECT • FEBRUARY 2014
Presented by Punchdrunk Enrichment & Rose Bruford as part of DREAM: The Joy Of Creating.
The Invisible College was created from a week-long residency at Hamstreet Primary School with artists interested in finding out more about Punchdrunk Enrichment’s practice. Participants worked with the Enrichment team to create a day-long project that aimed to engage pupils with maths.
Discovering a mysterious box in the school car park, pupils had to solve the riddle to unlock the box. This revealed the existence of The Invisible College, an esteemed society of great mathematicians, who rewarded the school for its pupils' success.
lost toy depository
PRIMARY SCHOOL PROJECT • FEBRUARY 2014
A whole school project for Dalmain Primary School.
A package of toys meant for the Lost Toy Depository is mis-delivered to Dalmain Primary School. Edna and Elsie, recent inheritors of the Depository and fastidous collectors and recorders, arrive at Dalmain to collect the toys. Finding the pupils playing with the toys surprises the collectors, for whom toys are to boxed up and put away on shelves. This awakens something inside them and causes the Lost Toy Depository to magically arrive at Dalmain, where it resides for 3 weeks.
Pupils created their own stories, which were retold and brought to life in the world of the Lost Toy Depository. Taken on a magical journey into a storytelling play space, they learnt the importance of play and the power of imagination.
THE TRAVELLING MUSEUM SOCIETY
PRIMARY SCHOOL PROJECT • FEBRUARY 2013
A whole school project created for St Mary’s School.
RULE NUMBER 1: Don't touch the objects.
A team from the Travelling Museum Society arrive at St Mary’s School tasked with creating an exhibition with the school. The theme is ‘Female Explorers’ and will be curated by two junior curators - but they are in hot water. A couple of recent blunders mean this is their last chance to impress their boss, Professor Coldheart. They must take heed not to break any of the society's archaic rules, especially Rule Number 1: Don’t touch the objects.
Whilst installing the exhibition late at night, the team discover something rather magical. A story of two ex-pupils, brave in their own ways, encourages the curators and the school to consider the importance of taking risks. In a grand finale, the school curate a series of experiential exhibitions in their classrooms that bring history to life.
the uncommercial traveller: Living Cities
DALSTON, MELBOURNE, PORTSMOUTH, CAPE TOWN, KARACHI, PENANG, SINGAPORE • 2012 - 2014
Presented by Punchdrunk Enrichment, Arcola Theatre and supported by the British Council and global partners.
A walk for the incurably curious...
Drawing on Charles Dickens' work as one of the great socio-realists of this time, and especially The Uncommercial Traveller, a non-fiction account of his wanderings around London, The Uncommercial Traveller: Living Cities worked with participants globally to develop audio tours of their local area.
Dickens documented life in rapidly developing London, capturing the joys and tragedies of the parts of the city which remained hidden from public view, and The Uncommercial Traveller: Living Cities aimed to find a 21st century resonance of his accounts around the world; celebrating communities and their relationship to the city in which they live.
The LAMBETH WALK
PRIMARY SCHOOL PROJECT • NOVEMBER 2012
The discovery of an unfinished map leads pupils on a journey of history through Lambeth.
The Lambeth Walk was created for 7 primary schools in Streatham, with the aim of inspiring pupils with the heritage of their borough.
Pupils in each school received an old map, sent to them by Lambeth’s Archivist-in-Chief Albert Letemps. Albert asked the pupils to find out what they could about the map and the places marked on it, so it could be added to Lambeth’s archive. Following the route to several heritage sites around the borough, the pupils encountered people along the way and had their own Lambeth adventure. Pupils ended their journey at the archivist’s office, added their stories to the archive and discovered new stories in the interactive environment.
ROSE BRUFORD, KENT • 2012
Presented by Punchdrunk Enrichment & Rose Bruford College of Theatre & Performance.
Punchdrunk collaborated with students from Rose Bruford College of Theatre & Performance to experiment with a new type of theatrical experience. Based on the story of Bluebeard, audience members were invited to play a game on their mobile phones that allowed them to unlock a narrative and experience the performance. As they earned points, they received instructions, clues or equipment that led them to transformed spaces across the campus, to meet characters who drew them further into the narrative.
Professional designers and technicians were paired with theatre design and technical theatre students from the college to encourage professional training and mentorship, while experimenting with an innovative model of performance.
GREY'S PRINTING PRESS
PRIMARY SCHOOL PROJECT • MARCH 2012
There was a once a boy called George and girl called Gwynne. They loved nothing in the world so much as words...
Local business Grey’s Printing Press are going out of business, after years of printing the most boring black and white manuscripts and manuals around. A nearby school responds to their call for temporary storage, and as crates and boxes begin to arrive some rather peculiar things begin to happen.
Grey's Printing Press was a bespoke project for Gainsborough Primary School, created in collaboration with the Headteacher and Literacy Co-ordinators to inspire pupils to write stories and improve speaking and listening. Every day life at the school was disrupted when a crate from the Printing Press began to suck in items from the school’s bright and colourful displays. This led to the transformation of a space in the school, where a magical world full of stories appeared, including the childhood bedroom of George and Gwynne, our printers, who used to imagine the most marvellous stories there. As pupils explored this magical world, the printers asked them to become Freelance Writers for Grey's Printing Press. Soon the fortunes of GPP were turned around, which from then on was known as Gainsborough Printing Press.
SPACE INVADERS Agency
PRIMARY AND SECONDARY SCHOOL PROJECT • PLAN ARCHES, LONDON • 2011
Created by Punchdrunk Enrichment as part of A New Direction’s BIGLOP initiative.
Help find London’s Olympic Voice.
The Space Invaders Agency, global experts in transforming space, enlisted pupils from 10 London schools to help them with a special mission – to discover London’s Olympic Voice. Agents helped pupils to transform spaces within their schools, before inviting them to Agency HQ where pupils learnt Agency Skills and explored their creative ideas.
Punchdrunk Enrichment used the awe and excitement of the London Olympics to engage pupils' creative energy at 10 London schools. A further 16 schools across London then visited the final installed environment.
THE DUCHESS OF MALFI - APRICOT PROJECT
PRIMARY SCHOOL PROJECT • 2010
A whole school project for Brittania Village Primary School.
Staged at school and on the set of The Duchess of Malfi, this project re-imagined the apricot orchard as an orchard of phonic trees that grew songs.
Our orchard owner is worried about the health of his trees and runs a tree planting workshop at a local school. The trees seeds thrive on water and an original song composed by pupils which must be sung to it daily to help it grow. Classes nurture these strange-looking trees untill they receive an invite to the orchard to plant their trees. As pupils plant their trees, the orchard magically plays back a orchestral reworking of their song.
BRIXTON, LONDON • FEBRUARY 2010
A-level students from 5 schools in Lambeth and Wandsworth worked alongside Punchdrunk Enrichment to transform a market unit in the Granville Arcade, Brixton. The project aimed to raise the aspirations of these young artists and to develop the standard of their work.
Using Brixton as their starting point, students developed the content, narrative and aesthetic of the space. The final piece created a study owned by a man called Jeeves and contained articles, research, stories, sounds and smells of Brixton throughout the ages.
This project was also the stimulus for a CCE Teacher Training day in which teachers were able to explore the transformation of space and use of immersive work in school settings.
The project was part of a regeneration initiative by Space Makers.
HOLLAND PARK HALLOWEEN FAIR
HOLLAND PARK, ROYAL BOROUGH OF KENSINGTON AND CHELSEA, LONDON • OCTOBER 2009
Commissioned by the Royal Borough of Kensington and Chelsea.
On All Hallows Eve, all is not as it seems…
Guests wandered the ancient woodland of Holland Park dressed in their best Halloween finery, discovering the mad, macabre and mysterious traditions of All Hallows Eve at a Victorian fair complete with traditional stalls, from apple bobbing to fortune telling.
Holland Park Halloween Fair worked with community groups and residents across the borough throughout its development. The project was part of the Arts Service’s Across the Street, Around the World Festival.